Modes

Every mode, explained

Six ways to play, one account. Here's what each mode is and who it's for.

The Agency β€” multiplayer & campaign

The flagship. From the main menu you can:

  • Browse live rooms and jump into a running match.
  • Create your own room β€” pick the map (Desert, Snow, Village, Facility, Downtown, Depot), mode, player cap (up to 16) and round time. You're the host; the room shows up in the public browser.
  • Campaign β€” 24 solo missions across the world map, with stars and best-score tracking per mission.

RUSH β€” solo waves

Fast, brutal, no lobby. Enemy squads come in escalating waves; your run ends when they get through you. Perfect for a five-minute session β€” and knife kills farmed here count on the leaderboard too.

DOMINION β€” real-time strategy

The same universe from above: build, expand, and out-position the enemy. If you prefer brains over reflexes, this is your theater.

Loadout Lab

Not a combat mode β€” your armory in full 3D. Inspect weapons, attachments and characters, spend your GC/SC in the store, and set the kit you'll deploy with everywhere else.

World Viewer

Free-fly through every map in the web engine. Scout sightlines before a match, or just enjoy the scenery.

The Agency Classic

The original 2020 Unity WebGL build, preserved untouched for the veterans. Where it all started.

Which mode is missing? That's not rhetorical β€” pitch it on the idea board and get the community voting.

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