Community

How your idea becomes a feature

Inferna Studio has one rule: the games are what the community wants them to be. This isn't a suggestion box โ€” it's how the roadmap is actually decided. Here's the pipeline.

1. Pitch it โ€” in detail

Sign in and open the idea board. A good pitch has:

  • A sharp title โ€” "Night-vision variant of the Desert map", not "more maps plz".
  • The detail (30 characters minimum, and more is better): how it plays, why it's fun, what it changes. The easier it is to picture, the easier it is to vote on โ€” and to build.
  • The right category โ€” Multiplayer, Campaign, RUSH, DOMINION, Loadout & items, New game, Website, or General.

Your name and picture go on the card. Your pitch starts with your own upvote โ€” you believe in it, after all.

2. The community votes

Every player gets one vote per idea โ€” up or down, switchable any time (vote the same way twice to clear it). The board re-ranks live: the highest-scored ideas in each category rise to the top. That ranking is the priority list.

3. We build the winners

Top-voted ideas get a status pill that tracks them through the pipeline:

Planned โ†’ Building โ†’ Shipped

(And occasionally Declined, with a reason โ€” usually technical. We'll say why.)

4. Play it

Shipped means it's live in the game โ€” go play the thing you voted for. Then get back on the board, because the next slot is already up for a vote.

Ground rules

  • One account, one vote per idea. No brigading โ€” downvotes are votes too.
  • Bugs are welcome on the board: fixing them competes for the same build time, so let the community set the priority.
  • Duplicate ideas get their votes merged into the older pitch.

The board is open now โ†’ make the call

โ† All guides